I've read a lot lately about making objects immutable whenever possible. "Programming in Scala" lists Immutable Object Tradeoffs as follows:
Advantages of Immutable Objects
- Often easier to reason about because they do not have complex state.
- Can be passed freely (without making defensive copies) to things that might try to modify them
- Impossible for two threads accessing the same immutable object to corrupt it.
- They make safe Hashtable keys (if you put a mutable object in a Hashtable, then change it in a way that changes its hashcode, the Hashtable will no longer be able to use it as a key because it will look for that object in the wrong bucket and not find it).
Disadvantages
- Sometimes require a large object graph to be copied (to create a new, modified version of the object). This can cause performance and garbage collection bottlenecks.
For most purposes, an object representing a month can be made immutable - February 2003 will never become anything other than what it is. But a User record is not immutable. People get married or change their name for other reasons. Phone numbers, addresses, hair color, height, weight, and virtually every other aspect of a person can change. Yet the person is still the same person. This is what surrogate keys model in a database - that everything about a record can change, yet it can still be meaningfully the same record.
In order to use an object in a hash-backed Collection (in Java), its hashcode must NOT change. The simplest way to accomplish this is to make the hashcode of a mutable persistent object its surrogate key and to use that key as a primary comparison in the equals method as well (see my older post on Implementing equals(), hashcode(), and compareTo()).
To make an immutable object, you sometimes need a mutable constructor object, like StringBuilder and String. StringBuilder allows you to change your object as many times as you want, then get an immutable version by calling toString()
. This is clean and safe, but has some small costs in time and memory (transforming the immutable StringBuilder into a new immutable String object, then throwing away the StringBuilder). An alternative that I have not seen much is to create an immutable interface, extend a mutable interface from it, and then extend your object from that.
Here's an example based on java.util.List
. Pretend each interface or class is in its own file:
// All the immutable-friendly methods from java.util.List.
// Interfaces like these could easily be retrofitted into
// the existing Java collections framework
public interface ImmutableList {
int size();
boolean isEmpty();
boolean contains(Object o);
Iterator<E> iterator();
Object[] toArray();
<T> T[] toArray(T[] a);
boolean containsAll(Collection<?> c);
boolean equals(Object o);
int hashCode();
E get(int index);
int indexOf(Object o);
int lastIndexOf(Object o);
ListIterator<E> listIterator();
ListIterator<E> listIterator(int index);
List<E> subList(int fromIndex, int toIndex);
}
// This interface adds the mutators
public interface java.util.List extends ImmutableList {
boolean add(E e);
boolean remove(Object o);
boolean addAll(Collection<? extends E> c);
boolean addAll(int index, Collection<? extends E> c);
boolean removeAll(Collection<?> c);
boolean retainAll(Collection<?> c);
void clear();
E set(int index, E element);
void add(int index, E element);
E remove(int index);
}
public class java.util.ArrayList implements List {
// just as it is now...
}
public class MyClass {
someMethod(ImmutableList<String> ils) {
// can't change the list
}
public static void main(String[] args) {
List<String> myStrings = new ArrayList<String>();
myStrings.add("hello");
myStrings.add("world");
someMethod(myStrings);
// Totally safe:
System.out.println(myStrings.get(1));
}
}
This doesn't solve the problem of passing a list to existing untrusted code that might try to change it. It also doesn't prevent the calling code from modifying myStrings
from a separate thread while someMethod()
is working on it. But it does provide a way (going forward) for a method like someMethod()
to declare that it cannot modify the list. The programmer of someMethod()
cannot compile her code if she tries to modify the list (well, short of using reflection).
Guaranteed immutability can be critical in writing concurrent code and for keys in hashtables. Not all objects can be made immutable, but many of those objects have immutable surrogate keys that, if used properly, work around the pitfalls of mutability. Limiting mutability and avoiding common mutable object pitfalls can lead to fewer bugs, easier readability, and improved maintainability.